STEVE A FINK
sphink@gmail.com
To develop cutting-edge, marketable products with a fun and highly motivated team.
Reactrix produced a real-time, camera based interactive display used mostly for advertising and trade show events. The vision processing and graphics rendering system (called the "Effects Engine") is written in C++. Artists, interaction designers, and content programmers produced content in the form of a master XML file referencing various images, animations, 3d models, scripts, etc. that collectively defined the visual appearance and the user interaction. The system is comprised of an embedded Linux box, an LCD panel or projector, and an infrared 2d or 3d camera.
*Done jointly alongside other team members; all other contributions were accomplished independently
"Boutique" online auction for the Japanese collectible market. I spent two months living in Tokyo and working on the auction just before its launch.
Digital Integrity detected similarities between documents to detect duplication (usually looking for plagiarism, code theft, or reuse.) The technology applied to code as well as English text, and would work on large repositories (eg 1 sec response on a 3TB web search).
Carnegie Mellon University, Pittsburgh, PA
Bachelor of Science in Psychology and Math/Computer Science, 1995.
GPA: 3.8
University of California at Berkeley, Berkeley, CA
Master of Science in Computer Science, 1998.
GPA: 3.9
Languages: C++, C, Perl, Java, Python, PHP, XML, XSLT, Tcl/Tk, SML, Assembler (MIPS, 68000, 80x86, ia64, others), Pascal.
Platforms: Linux (16 years), Unix (17 years), Windows (scattered).
Tools: Emacs, strace, ltrace, gdb, git, Perforce, Subversion, Bugzilla, Tinderbox, R, MySQL, SSH, iptables, nc (NetCat), Apache, mod_perl, bugle, GIMP, Lightwave3D, FFmpeg, ALSA, JACK